Post by: beano150
Hello, Weevils. Firstly, I would like to state that this post is purely an act of expressing my views and opinions. Whomever may be reading this review, you by all means do not have to agree with me, as everyone has different thoughts on different things. Now let's begin!
On Bin Weevils, we see many events coming to the game each month. Although some may be from the previous year, this isn't anything bad. By "recycling" events, the team have more time to focus on new events that haven't been used before (just take History Hunters, as an example), whilst benefiting players that are new to the game and did not have a chance to explore the event that has made a return.
Additionally, this month has been a 'step up' for Bin Weevils. In the May highlights post, nothing has been repeated/recycled from an old event. This backs up my point above, on how it gives the team a chance to create a new, never seen before event.
Many people do not attend flash mobs because, as I can understand, it 'bores' them. However, along these lines, I only see people on social media post about the flash mobs boring them. Since most social media websites are aimed at older audiences than the game Bin Weevils is aimed for, to me it seems the users of social media post about the flash mobs being 'boring' are above the Bin Weevils target audience anyway, so therefore the phrase "been there, done that" would tie in there.
The actual children that meet the game age audience clearly enjoy these events. Whilst I myself only go to them to grab the secret code because I'm busy with other things, the younger children enjoy communicating with the in-game characters such as Scribbles.
Even if the characters remain on "be right back" or "away from keyboard" most of the time, the actual purpose of going to the event is to see the characters there. Just having Bin Weevils characters or team members in sight gives the children excitement, and Bin Weevils sometimes include the secret code(s) on the character's profiles to ensure everyone that bumps into them can claim the reward(s). They did this with Bing during December 2015.
I see nothing wrong with flash mobs. They entertain many children, and even though I'm not particularly keen on them, removing them would be removing something that gives other players excitement in the game. This is why I have no disapproval on them at all.
All of the multi-player games on Bin Weevils, such as Konnect Mulch, Pool, Flip Mulch, Squares and Sink's Ships are what make Bin Weevils even more entertaining. Whilst a lot of people are demanding new games, there is simply nothing wrong with the current ones. As for single player games, there is Mulch Dig, Tink's Blocks, Rum's Luggage Rummage and even more to entertain the players. My favourite mini-game at the moment is Pool, whilst my favourite single player game is Bin Pet Weights.
People complaining "everything is for Bin Tycoons" is a common thing these days. I completely disagree with this complaint, however. Before you start thinking I'm being bias, let me explain my point.
Bin Weevils need an income, they need to charge players for some features. The team are not greedy when a lot of Tycoon features come. They choose appropriately which features are worth paying for (such as magazines, more nest rooms, bigger gardens and special parties, are definitely worth paying for a membership to unlock). If everything was free, the team would earn no income, then close down quickly. After all, making new features and games for Bin Tycoons only is just another thing added to the Bin Tycoon package. Not all events are only for Tycoons, as take a look at the History Hunters event for example, some items can only be found for Tycoons and some are free for non Tycoons. This is fair as people who pay for memberships and people who don't pay for them are allowed to enjoy the event.
Too many advertisements?
Many people complain about too many advertisements 'ruining' the Binscape. I disagree with this, because just like Tycoon memberships, advertisements help run Bin Weevils. The login page has pay-per-click advertisements which benefit Bin Weevils and whichever company it is advertising. In-game, the promotional areas do not necessarily mean you have to pay attention to the advertisement. The games have recently been great at events such as the Brave Bones Club, Clarks Adventure Camp, Lego Friends Camp, Lego Dimensions Arcade and Lego City. There's a logo and link to advertise the promotion, so what? You can just ignore it and play the games, earn Nest Items, Mulch, XP, and enter competitions. The advertisements in-game have recently been great quality and I have nothing against them.
Doesn't look like a bin?
This is one of the most common discussions in the Bin Weevils community. A lot of people argue that the game looks nothing like a bin. Well, for all you people who do, I have a bone to pick with you!
Just because the Binscape does not look like a "bin", does not mean the game makes absolutely "NO SENSE WHATSOEVER" or is "RUBBISH"... nope. We're in 2016, we are in the 21st century. In this century, fresh is in and grott is out. Many online worlds make no sense, which is what makes them enjoyable. If Bin Weevils were to place litter in absolutely every area they make, this would encourage children to litter. If I go outside right now to my recycling bins, I am not going to see a load of mould and dirt. All I am going to see is paper, plastic and cardboard I have placed in them to be recycled.
If a child creates a Bin Weevils account and logs into the game, sees dirt everywhere, there is a possibility they will go outside and think it's right to throw an empty bottle of cola on the floor rather than recycle / bin it. The same goes for any other food, drink, or product.
Online worlds also use your imagination, so does not have to make sense. If it made sense, it would be boring. This is true because, if it abided by everything that happens in real life, it would literally just be like living the life you live outside of a screen on a screen, which I doubt would entertain anyone, including myself. In real life, you wouldn't put loads of rocks or American Diner style items in your bedroom to theme it each month. In real life, you wouldn't randomly go into a restaurant and be a waiter. In real life, you wouldn't get any form of currency for planting and growing plants. All of this makes the game fun, and, back to the point of it 'looking nothing like a bin', I believe I have stated enough here to have my say on why it doesn't need to. The game is there to use your imagination as well as enjoy yourself. Just think, the bin lid was probably left off, whilst the bin sides are see through windows. If the entire game made sense and relate to real life events, it would be boring. The fact it doesn't, makes it fun.
Thank you for reading my review on Bin Weevils.
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